AI Insights · Timothy · July 2021
Top 5 Shoot'em Up Games on Android in Germany: Q2 2021
The top 5 shoot'em up games on Android in Germany during Q2 2021 showed varied trends in weekly downloads, revenue, and active users. Sensor Tower provides detailed insights into these performances.
The top 5 shoot'em up games on Android in Germany in Q2 2021 experienced diverse trends in weekly downloads, revenue, and active users. Below, we break down the performance of each game based on data from Sensor Tower.
Z Escape - Zombie Machine Gun by Homa saw a fluctuating yet overall downward trend in weekly downloads, starting at around 23K in late March and ending the quarter at approximately 4.8K. Its weekly active users also declined significantly from about 58K to 24.5K. However, its weekly revenue showed some resilience, peaking at $49 in the final week of June.
Galaxy Attack: Shooting Game from 1SOFT had a relatively stable performance. Weekly downloads hovered around 10K, while weekly active users maintained a steady range, ending the quarter at around 82.7K. The game’s weekly revenue varied, reaching a high of approximately $11K in mid-May and stabilizing around $5.8K by the end of June.
Space shooter - Galaxy attack, also by 1SOFT, experienced modest fluctuations in its weekly downloads, peaking at around 10.2K in late March and settling at about 7.1K by the end of June. The game’s weekly active users remained relatively stable, ranging from 55K to 68K throughout the quarter. Revenue peaked at nearly $6.9K in mid-June.
1945 Air Force: Airplane games, another title from 1SOFT, showed a gradual decline in weekly downloads, starting at around 8.2K and ending at approximately 4.9K. Despite this, the game managed to maintain a stable range of active users, peaking at around 55.4K in mid-April. Weekly revenue saw a peak of about $7.8K at the end of May.
Finally, Cannon Demolition by Rollic Games had a notable drop in weekly downloads, from around 11.3K in late March to about 2.2K by the end of June. Active users also followed a similar downward trend, starting at approximately 16.6K and falling to around 3.8K. The game did not generate any notable weekly revenue during this period.
For more detailed insights and data on the performance of these games, visit Sensor Tower.